Work / Rossum · 2024

HeleneDesign System

Unifying Rossum’s loosely-applied MUI interface into one fast, accessible, token-driven system — coded straight from Figma.

Role
Senior Product Designer
Client
Rossum
Year
2024
Focus
Design System
Overview
Design SystemProduct DesignAccessibility

One product, a dozen different UIs.

When I joined, the product was built on loosely applied MUI components — every page used different spacing, colours, icon styles and interaction patterns.

I led a full UI audit using Nielsen Norman heuristics and surfaced key usability issues across navigation, accessibility and visual consistency.

Fig. 01 — Rossum before & after the system

Building Helene

A single, living source of truth.

We created the Helene Design System, including:

  • Design tokens & Figma variables for colour, type, spacing and radii01
  • A unified Tabler iconography set for a clearer, more accessible language02
  • A consistent layout model shared across validation & editing screens03
  • Vibe-coded Foundation docs & reusable patterns (forms, lists, dialogs, Copilot)04
  • A source of truth coded directly from Figma and embedded for engineers05
  • Fixed information architecture and breadcrumb navigation06

Fig. 02 — Vibe-coded online documentation

Impact

Impact.

  • Faster design-to-dev handoff thanks to shared tokens and documented patterns.
  • Fewer UI inconsistencies — improving learnability and perceived product quality.
  • Designers iterate faster, with fewer component decisions and less rework.
  • Improved contrast, clarity and accessibility across the interface.
  • A scalable foundation for future feature development.
Figma → Code
Single source of truth
Tabler
Unified iconography
NN/g
Heuristics-led audit
Tokens
Colour · type · spacing
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